Touchless Affective Computing
Touchless Affective Computing market is segmented by region (country), players, by Type and by Ap ... Read More
1 Study Coverage 1.1 Touch-Based Affective Computing Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Introduction 1.2 Global Touch-Based Affective Computing Outlook 2017 VS 2022 VS 2028 1.2.1 Global Touch-Based Affective Computing Market Size for the Year 2017-2028 1.2.2 Global Touch-Based Affective Computing Market Size for the Year 2017-2028 1.3 Touch-Based Affective Computing Market Size, United States VS Global, 2017 VS 2022 VS 2028 1.3.1 The Market Share of United States Touch-Based Affective Computing in Global, 2017 VS 2022 VS 2028 1.3.2 The Growth Rate of Touch-Based Affective Computing Market Size, United States VS Global, 2017 VS 2022 VS 2028 1.4 Touch-Based Affective Computing Market Dynamics 1.4.1 Touch-Based Affective Computing Industry Trends 1.4.2 Touch-Based Affective Computing Market Drivers 1.4.3 Touch-Based Affective Computing Market Challenges 1.4.4 Touch-Based Affective Computing Market Restraints 1.5 Study Objectives 1.6 Years Considered 2 Touch-Based Affective Computing by Type 2.1 Touch-Based Affective Computing Market Segment by Type 2.1.1 Body Posture 2.1.2 Physiological Test 2.1.3 Other 2.2 Global Touch-Based Affective Computing Market Size by Type (2017, 2022 & 2028) 2.3 Global Touch-Based Affective Computing Market Size by Type (2017-2028) 2.4 United States Touch-Based Affective Computing Market Size by Type (2017, 2022 & 2028) 2.5 United States Touch-Based Affective Computing Market Size by Type (2017-2028) 3 Touch-Based Affective Computing by Application 3.1 Touch-Based Affective Computing Market Segment by Application 3.1.1 Market Research 3.1.2 Healthcare 3.1.3 Media & Advertisement 3.1.4 Automotive 3.1.5 Others 3.2 Global Touch-Based Affective Computing Market Size by Application (2017, 2022 & 2028) 3.3 Global Touch-Based Affective Computing Market Size by Application (2017-2028) 3.4 United States Touch-Based Affective Computing Market Size by Application (2017, 2022 & 2028) 3.5 United States Touch-Based Affective Computing Market Size by Application (2017-2028) 4 Global Touch-Based Affective Computing Competitor Landscape by Company 4.1 Global Touch-Based Affective Computing Market Size by Company 4.1.1 Top Global Touch-Based Affective Computing Companies Ranked by Revenue (2021) 4.1.2 Global Touch-Based Affective Computing Revenue by Player (2017-2022) 4.2 Global Touch-Based Affective Computing Concentration Ratio (CR) 4.2.1 Touch-Based Affective Computing Market Concentration Ratio (CR) (2017-2022) 4.2.2 Global Top 5 and Top 10 Largest Companies of Touch-Based Affective Computing in 2021 4.2.3 Global Touch-Based Affective Computing Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 4.3 Global Touch-Based Affective Computing Headquarters, Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Type 4.3.1 Global Touch-Based Affective Computing Headquarters and Area Served 4.3.2 Global Touch-Based Affective Computing Companies Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Type 4.3.3 Date of International Companies Enter into Touch-Based Affective Computing Market 4.4 Companies Mergers & Acquisitions, Expansion Plans 4.5 United States Touch-Based Affective Computing Market Size by Company 4.5.1 Top Touch-Based Affective Computing Players in United States, Ranked by Revenue (2021) 4.5.2 United States Touch-Based Affective Computing Revenue by Players (2020, 2021 & 2022) 5 Global Touch-Based Affective Computing Market Size by Region 5.1 Global Touch-Based Affective Computing Market Size by Region: 2017 VS 2022 VS 2028 5.2 Global Touch-Based Affective Computing Market Size by Region (2017-2028) 5.2.1 Global Touch-Based Affective Computing Market Size by Region: 2017-2022 5.2.2 Global Touch-Based Affective Computing Market Size by Region (2023-2028) 6 Segment in Region Level & Country Level 6.1 North America 6.1.1 North America Touch-Based Affective Computing Market Size YoY Growth 2017-2028 6.1.2 North America Touch-Based Affective Computing Market Facts & Figures by Country (2017, 2022 & 2028) 6.1.3 U.S. 6.1.4 Canada 6.2 Asia-Pacific 6.2.1 Asia-Pacific Touch-Based Affective Computing Market Size YoY Growth 2017-2028 6.2.2 Asia-Pacific Touch-Based Affective Computing Market Facts & Figures by Region (2017, 2022 & 2028) 6.2.3 China 6.2.4 Japan 6.2.5 South Korea 6.2.6 India 6.2.7 Australia 6.2.8 Taiwan 6.2.9 Indonesia 6.2.10 Thailand 6.2.11 Malaysia 6.2.12 Philippines 6.3 Europe 6.3.1 Europe Touch-Based Affective Computing Market Size YoY Growth 2017-2028 6.3.2 Europe Touch-Based Affective Computing Market Facts & Figures by Country (2017, 2022 & 2028) 6.3.3 Germany 6.3.4 France 6.3.5 U.K. 6.3.6 Italy 6.3.7 Russia 6.4 Latin America 6.4.1 Latin America Touch-Based Affective Computing Market Size YoY Growth 2017-2028 6.4.2 Latin America Touch-Based Affective Computing Market Facts & Figures by Country (2017, 2022 & 2028) 6.4.3 Mexico 6.4.4 Brazil 6.4.5 Argentina 6.5 Middle East and Africa 6.5.1 Middle East and Africa Touch-Based Affective Computing Market Size YoY Growth 2017-2028 6.5.2 Middle East and Africa Touch-Based Affective Computing Market Facts & Figures by Country (2017, 2022 & 2028) 6.5.3 Turkey 6.5.4 Saudi Arabia 6.5.5 U.A.E 7 Company Profiles 7.1 IBM 7.1.1 IBM Company Details 7.1.2 IBM Business Overview 7.1.3 IBM Touch-Based Affective Computing Introduction 7.1.4 IBM Revenue in Touch-Based Affective Computing Business (2017-2022) 7.1.5 IBM Recent Development 7.2 Microsoft 7.2.1 Microsoft Company Details 7.2.2 Microsoft Business Overview 7.2.3 Microsoft Touch-Based Affective Computing Introduction 7.2.4 Microsoft Revenue in Touch-Based Affective Computing Business (2017-2022) 7.2.5 Microsoft Recent Development 7.3 Eyesight Technologies 7.3.1 Eyesight Technologies Company Details 7.3.2 Eyesight Technologies Business Overview 7.3.3 Eyesight Technologies Touch-Based Affective Computing Introduction 7.3.4 Eyesight Technologies Revenue in Touch-Based Affective Computing Business (2017-2022) 7.3.5 Eyesight Technologies Recent Development 7.4 Affectiva 7.4.1 Affectiva Company Details 7.4.2 Affectiva Business Overview 7.4.3 Affectiva Touch-Based Affective Computing Introduction 7.4.4 Affectiva Revenue in Touch-Based Affective Computing Business (2017-2022) 7.4.5 Affectiva Recent Development 7.5 NuraLogix 7.5.1 NuraLogix Company Details 7.5.2 NuraLogix Business Overview 7.5.3 NuraLogix Touch-Based Affective Computing Introduction 7.5.4 NuraLogix Revenue in Touch-Based Affective Computing Business (2017-2022) 7.5.5 NuraLogix Recent Development 7.6 Gestigon GmbH 7.6.1 Gestigon GmbH Company Details 7.6.2 Gestigon GmbH Business Overview 7.6.3 Gestigon GmbH Touch-Based Affective Computing Introduction 7.6.4 Gestigon GmbH Revenue in Touch-Based Affective Computing Business (2017-2022) 7.6.5 Gestigon GmbH Recent Development 7.7 Crowd Emotion 7.7.1 Crowd Emotion Company Details 7.7.2 Crowd Emotion Business Overview 7.7.3 Crowd Emotion Touch-Based Affective Computing Introduction 7.7.4 Crowd Emotion Revenue in Touch-Based Affective Computing Business (2017-2022) 7.7.5 Crowd Emotion Recent Development 7.8 Beyond Verbal 7.8.1 Beyond Verbal Company Details 7.8.2 Beyond Verbal Business Overview 7.8.3 Beyond Verbal Touch-Based Affective Computing Introduction 7.8.4 Beyond Verbal Revenue in Touch-Based Affective Computing Business (2017-2022) 7.8.5 Beyond Verbal Recent Development 7.9 nViso 7.9.1 nViso Company Details 7.9.2 nViso Business Overview 7.9.3 nViso Touch-Based Affective Computing Introduction 7.9.4 nViso Revenue in Touch-Based Affective Computing Business (2017-2022) 7.9.5 nViso Recent Development 7.10 Cogito Corporation 7.10.1 Cogito Corporation Company Details 7.10.2 Cogito Corporation Business Overview 7.10.3 Cogito Corporation Touch-Based Affective Computing Introduction 7.10.4 Cogito Corporation Revenue in Touch-Based Affective Computing Business (2017-2022) 7.10.5 Cogito Corporation Recent Development 7.11 Kairos 7.11.1 Kairos Company Details 7.11.2 Kairos Business Overview 7.11.3 Kairos Touch-Based Affective Computing Introduction 7.11.4 Kairos Revenue in Touch-Based Affective Computing Business (2017-2022) 7.11.5 Kairos Recent Development 8 Research Findings and Conclusion 9 Appendix 9.1 Research Methodology 9.1.1 Methodology/Research Approach 9.1.2 Data Source 9.2 Author Details 9.3 Disclaimer
List of Tables Table 1. Touch-Based Affective Computing Market Size United States VS Global, CAGR (2017 VS 2022 VS 2028) Table 2. Touch-Based Affective Computing Market Trends Table 3. Touch-Based Affective Computing Market Drivers Table 4. Touch-Based Affective Computing Market Challenges Table 5. Touch-Based Affective Computing Market Restraints Table 6. Global Touch-Based Affective Computing Market Size by Type: 2017 VS 2022 VS 2028 (US$ Million) Table 7. United States Touch-Based Affective Computing Market Size by Type: 2017 VS 2022 VS 2028 (US$ Million) Table 8. Global Touch-Based Affective Computing Market Size by Application: 2017 VS 2022 VS 2028 (US$ Million) Table 9. United States Touch-Based Affective Computing Market Size by Application: 2017 VS 2022 VS 2028 (US$ Million) Table 10. Top Touch-Based Affective Computing Companies in Global Market, Ranking by Revenue (2021) Table 11. Global Touch-Based Affective Computing Revenue by Player, (US$ Million), 2017-2022 Table 12. Global Touch-Based Affective Computing Revenue Share by Player, 2017-2022 Table 13. Global Touch-Based Affective Computing Companies Market Concentration Ratio (CR5 and HHI) Table 14. Global Touch-Based Affective Computing by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Touch-Based Affective Computing as of 2021) Table 15. Top Players of Touch-Based Affective Computing in Global Market, Headquarters and Area Served Table 16. Companies Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Type Table 17. Date of International Companies Enter into Touch-Based Affective Computing Market Table 18. Companies Mergers & Acquisitions, Expansion Plans Table 19. Top Touch-Based Affective Computing Players in United States Market, Ranking by Revenue (2021) Table 20. United States Touch-Based Affective Computing Revenue by Players, (US$ Million), 2020, 2021 & 2022 Table 21. United States Touch-Based Affective Computing Revenue Share by Players, 2020, 2021 & 2022 Table 22. Global Touch-Based Affective Computing Market Size by Region (US$ Million): 2017 VS 2022 VS 2028 Table 23. Global Touch-Based Affective Computing Market Size by Region (2017-2022) & (US$ Million) Table 24. Global Touch-Based Affective Computing Market Size Forecast by Region (2023-2028) & (US$ Million) Table 25. North America Touch-Based Affective Computing Sales in Value by Country (2017-2028) & (US$ Million) Table 26. Asia Pacific Touch-Based Affective Computing Sales in Value by Region (2017-2028) & (US$ Million) Table 27. Europe Touch-Based Affective Computing Sales in Value by Country (2017-2028) & (US$ Million) Table 28. Latin Americaa Touch-Based Affective Computing Sales in Value by Country (2017-2028) & (US$ Million) Table 29. Middle East and Africa Touch-Based Affective Computing Sales in Value by Country (2017-2028) & (US$ Million) Table 30. IBM Company Details Table 31. IBM Business Overview Table 32. IBM Touch-Based Affective Computing Product Table 33. IBM Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Table 34. IBM Recent Development Table 35. Microsoft Company Details Table 36. Microsoft Business Overview Table 37. Microsoft Touch-Based Affective Computing Product Table 38. Microsoft Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Table 39. Microsoft Recent Development Table 40. Eyesight Technologies Company Details Table 41. Eyesight Technologies Business Overview Table 42. Eyesight Technologies Touch-Based Affective Computing Product Table 43. Eyesight Technologies Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Table 44. Eyesight Technologies Recent Development Table 45. Affectiva Company Details Table 46. Affectiva Business Overview Table 47. Affectiva Touch-Based Affective Computing Product Table 48. Affectiva Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Table 49. Affectiva Recent Development Table 50. NuraLogix Company Details Table 51. NuraLogix Business Overview Table 52. NuraLogix Touch-Based Affective Computing Product Table 53. NuraLogix Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Table 54. NuraLogix Recent Development Table 55. Gestigon GmbH Company Details Table 56. Gestigon GmbH Business Overview Table 57. Gestigon GmbH Touch-Based Affective Computing Product Table 58. Gestigon GmbH Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Table 59. Gestigon GmbH Recent Development Table 60. Crowd Emotion Company Details Table 61. Crowd Emotion Business Overview Table 62. Crowd Emotion Touch-Based Affective Computing Product Table 63. Crowd Emotion Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Table 64. Crowd Emotion Recent Development Table 65. Beyond Verbal Company Details Table 66. Beyond Verbal Business Overview Table 67. Beyond Verbal Touch-Based Affective Computing Product Table 68. Beyond Verbal Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Table 69. Beyond Verbal Recent Development Table 70. nViso Company Details Table 71. nViso Business Overview Table 72. nViso Touch-Based Affective Computing Product Table 73. nViso Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Table 74. nViso Recent Development Table 75. Cogito Corporation Company Details Table 76. Cogito Corporation Business Overview Table 77. Cogito Corporation Touch-Based Affective Computing Product Table 78. Cogito Corporation Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Table 79. Cogito Corporation Recent Development Table 80. Kairos Company Details Table 81. Kairos Business Overview Table 82. Kairos Touch-Based Affective Computing Product Table 83. Kairos Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Table 84. Kairos Recent Development Table 85. Research Programs/Design for This Report Table 86. Key Data Information from Secondary Sources Table 87. Key Data Information from Primary Sources List of Figures Figure 1. Touch-Based Affective Computing Product Picture Figure 2. Global Touch-Based Affective Computing Market Size, (US$ Million), 2017 VS 2022 VS 2028 Figure 3. Global Touch-Based Affective Computing Market Size 2017-2028 (US$ Million) Figure 4. United States Touch-Based Affective Computing Market Size, (US$ Million), 2017 VS 2022 VS 2028 Figure 5. United States Touch-Based Affective Computing Market Size 2017-2028 (US$ Million) Figure 6. United States Touch-Based Affective Computing Market Share in Global 2017-2028 Figure 7. Touch-Based Affective Computing Report Years Considered Figure 8. Product Picture of Body Posture Figure 9. Product Picture of Physiological Test Figure 10. Product Picture of Other Figure 11. Global Touch-Based Affective Computing Market Share by Type in 2022 & 2028 Figure 12. Global Touch-Based Affective Computing Market Size by Type (2017-2028) & (US$ Million) Figure 13. Global Touch-Based Affective Computing Market Share by Type (2017-2028) Figure 14. United States Touch-Based Affective Computing Market Share by Type in 2022 & 2028 Figure 15. United States Touch-Based Affective Computing Market Size by Type (2017-2028) & (US$ Million) Figure 16. United States Touch-Based Affective Computing Market Share by Type (2017-2028) Figure 17. Product Picture of Market Research Figure 18. Product Picture of Healthcare Figure 19. Product Picture of Media & Advertisement Figure 20. Product Picture of Automotive Figure 21. Product Picture of Others Figure 22. Global Touch-Based Affective Computing Market Share by Application in 2022 & 2028 Figure 23. Global Touch-Based Affective Computing Market Size by Application (2017-2028) & (US$ Million) Figure 24. Global Touch-Based Affective Computing Market Share by Application (2017-2028) Figure 25. United States Touch-Based Affective Computing Market Share by Application in 2022 & 2028 Figure 26. United States Touch-Based Affective Computing Market Size by Application (2017-2028) & (US$ Million) Figure 27. United States Touch-Based Affective Computing Market Share by Application (2017-2028) Figure 28. North America Touch-Based Affective Computing Market Size Growth Rate 2017-2028 (US$ Million) Figure 29. U.S. Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 30. Canada Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 31. Europe Touch-Based Affective Computing Market Size Growth Rate 2017-2028 (US$ Million) Figure 32. Germany Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 33. France Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 34. U.K. Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 35. Italy Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 36. Russia Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 37. Asia-Pacific Touch-Based Affective Computing Market Size Growth Rate 2017-2028 (US$ Million) Figure 38. China Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 39. Japan Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 40. South Korea Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 41. India Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 42. Australia Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 43. Taiwan Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 44. Indonesia Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 45. Thailand Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 46. Malaysia Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 47. Philippines Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 48. Latin America Touch-Based Affective Computing Market Size Growth Rate 2017-2028 (US$ Million) Figure 49. Mexico Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 50. Brazil Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 51. Argentina Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 52. Middle East & Africa Touch-Based Affective Computing Market Size Growth Rate 2017-2028 (US$ Million) Figure 53. Turkey Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 54. Saudi Arabia Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 55. U.A.E Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million) Figure 56. IBM Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022) Figure 57. Microsoft Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022) Figure 58. Eyesight Technologies Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022) Figure 59. Affectiva Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022) Figure 60. NuraLogix Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022) Figure 61. Gestigon GmbH Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022) Figure 62. Crowd Emotion Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022) Figure 63. Beyond Verbal Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022) Figure 64. nViso Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022) Figure 65. Cogito Corporation Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022) Figure 66. Kairos Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022) Figure 67. Bottom-up and Top-down Approaches for This Report Figure 68. Data Triangulation Figure 69. Key Executives Interviewed
IBM Microsoft Eyesight Technologies Affectiva NuraLogix Gestigon GmbH Crowd Emotion Beyond Verbal nViso Cogito Corporation Kairos
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