Global and United States Video Game Software Market Report & Forecast 2023-2028

Report ID: 1868966 | Published Date: Jan 2025 | No. of Page: 98 | Base Year: 2024 | Rating: 4.5 | Webstory: Check our Web story
1 Study Coverage
    1.1 Video Game Software Revenue in Video Game Software Business (2017-2022) & (US$ Million) Introduction
    1.2 Global Video Game Software Outlook 2017 VS 2022 VS 2028
        1.2.1 Global Video Game Software Market Size for the Year 2017-2028
        1.2.2 Global Video Game Software Market Size for the Year 2017-2028
    1.3 Video Game Software Market Size, United States VS Global, 2017 VS 2022 VS 2028
        1.3.1 The Market Share of United States Video Game Software in Global, 2017 VS 2022 VS 2028
        1.3.2 The Growth Rate of Video Game Software Market Size, United States VS Global, 2017 VS 2022 VS 2028
    1.4 Video Game Software Market Dynamics
        1.4.1 Video Game Software Industry Trends
        1.4.2 Video Game Software Market Drivers
        1.4.3 Video Game Software Market Challenges
        1.4.4 Video Game Software Market Restraints
    1.5 Study Objectives
    1.6 Years Considered
2 Video Game Software by Type
    2.1 Video Game Software Market Segment by Type
        2.1.1 Browser Games
        2.1.2 PC Games
        2.1.3 Smart Phone/Tablet Games
        2.1.4 Console Games
    2.2 Global Video Game Software Market Size by Type (2017, 2022 & 2028)
    2.3 Global Video Game Software Market Size by Type (2017-2028)
    2.4 United States Video Game Software Market Size by Type (2017, 2022 & 2028)
    2.5 United States Video Game Software Market Size by Type (2017-2028)
3 Video Game Software by Application
    3.1 Video Game Software Market Segment by Application
        3.1.1 Stand-alone Games
        3.1.2 Online Games
    3.2 Global Video Game Software Market Size by Application (2017, 2022 & 2028)
    3.3 Global Video Game Software Market Size by Application (2017-2028)
    3.4 United States Video Game Software Market Size by Application (2017, 2022 & 2028)
    3.5 United States Video Game Software Market Size by Application (2017-2028)
4 Global Video Game Software Competitor Landscape by Company
    4.1 Global Video Game Software Market Size by Company
        4.1.1 Top Global Video Game Software Companies Ranked by Revenue (2021)
        4.1.2 Global Video Game Software Revenue by Player (2017-2022)
    4.2 Global Video Game Software Concentration Ratio (CR)
        4.2.1 Video Game Software Market Concentration Ratio (CR) (2017-2022)
        4.2.2 Global Top 5 and Top 10 Largest Companies of Video Game Software in 2021
        4.2.3 Global Video Game Software Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
    4.3 Global Video Game Software Headquarters, Revenue in Video Game Software Business (2017-2022) & (US$ Million) Type
        4.3.1 Global Video Game Software Headquarters and Area Served
        4.3.2 Global Video Game Software Companies Revenue in Video Game Software Business (2017-2022) & (US$ Million) Type
        4.3.3 Date of International Companies Enter into Video Game Software Market
    4.4 Companies Mergers & Acquisitions, Expansion Plans
    4.5 United States Video Game Software Market Size by Company
        4.5.1 Top Video Game Software Players in United States, Ranked by Revenue (2021)
        4.5.2 United States Video Game Software Revenue by Players (2020, 2021 & 2022)
5 Global Video Game Software Market Size by Region
    5.1 Global Video Game Software Market Size by Region: 2017 VS 2022 VS 2028
    5.2 Global Video Game Software Market Size by Region (2017-2028)
        5.2.1 Global Video Game Software Market Size by Region: 2017-2022
        5.2.2 Global Video Game Software Market Size by Region (2023-2028)
6 Segment in Region Level & Country Level
    6.1 North America
        6.1.1 North America Video Game Software Market Size YoY Growth 2017-2028
        6.1.2 North America Video Game Software Market Facts & Figures by Country (2017, 2022 & 2028)
        6.1.3 U.S.
        6.1.4 Canada
    6.2 Asia-Pacific
        6.2.1 Asia-Pacific Video Game Software Market Size YoY Growth 2017-2028
        6.2.2 Asia-Pacific Video Game Software Market Facts & Figures by Region (2017, 2022 & 2028)
        6.2.3 China
        6.2.4 Japan
        6.2.5 South Korea
        6.2.6 India
        6.2.7 Australia
        6.2.8 Taiwan
        6.2.9 Indonesia
        6.2.10 Thailand
        6.2.11 Malaysia
        6.2.12 Philippines
    6.3 Europe
        6.3.1 Europe Video Game Software Market Size YoY Growth 2017-2028
        6.3.2 Europe Video Game Software Market Facts & Figures by Country (2017, 2022 & 2028)
        6.3.3 Germany
        6.3.4 France
        6.3.5 U.K.
        6.3.6 Italy
        6.3.7 Russia
    6.4 Latin America
        6.4.1 Latin America Video Game Software Market Size YoY Growth 2017-2028
        6.4.2 Latin America Video Game Software Market Facts & Figures by Country (2017, 2022 & 2028)
        6.4.3 Mexico
        6.4.4 Brazil
        6.4.5 Argentina
    6.5 Middle East and Africa
        6.5.1 Middle East and Africa Video Game Software Market Size YoY Growth 2017-2028
        6.5.2 Middle East and Africa Video Game Software Market Facts & Figures by Country (2017, 2022 & 2028)
        6.5.3 Turkey
        6.5.4 Saudi Arabia
        6.5.5 U.A.E
7 Company Profiles
    7.1 Sony
        7.1.1 Sony Company Details
        7.1.2 Sony Business Overview
        7.1.3 Sony Video Game Software Introduction
        7.1.4 Sony Revenue in Video Game Software Business (2017-2022)
        7.1.5 Sony Recent Development
    7.2 Activision Blizzard
        7.2.1 Activision Blizzard Company Details
        7.2.2 Activision Blizzard Business Overview
        7.2.3 Activision Blizzard Video Game Software Introduction
        7.2.4 Activision Blizzard Revenue in Video Game Software Business (2017-2022)
        7.2.5 Activision Blizzard Recent Development
    7.3 Microsoft
        7.3.1 Microsoft Company Details
        7.3.2 Microsoft Business Overview
        7.3.3 Microsoft Video Game Software Introduction
        7.3.4 Microsoft Revenue in Video Game Software Business (2017-2022)
        7.3.5 Microsoft Recent Development
    7.4 EA
        7.4.1 EA Company Details
        7.4.2 EA Business Overview
        7.4.3 EA Video Game Software Introduction
        7.4.4 EA Revenue in Video Game Software Business (2017-2022)
        7.4.5 EA Recent Development
    7.5 Nintendo
        7.5.1 Nintendo Company Details
        7.5.2 Nintendo Business Overview
        7.5.3 Nintendo Video Game Software Introduction
        7.5.4 Nintendo Revenue in Video Game Software Business (2017-2022)
        7.5.5 Nintendo Recent Development
    7.6 Autodesk
        7.6.1 Autodesk Company Details
        7.6.2 Autodesk Business Overview
        7.6.3 Autodesk Video Game Software Introduction
        7.6.4 Autodesk Revenue in Video Game Software Business (2017-2022)
        7.6.5 Autodesk Recent Development
    7.7 Singapore Polytechnic
        7.7.1 Singapore Polytechnic Company Details
        7.7.2 Singapore Polytechnic Business Overview
        7.7.3 Singapore Polytechnic Video Game Software Introduction
        7.7.4 Singapore Polytechnic Revenue in Video Game Software Business (2017-2022)
        7.7.5 Singapore Polytechnic Recent Development
    7.8 SEGA
        7.8.1 SEGA Company Details
        7.8.2 SEGA Business Overview
        7.8.3 SEGA Video Game Software Introduction
        7.8.4 SEGA Revenue in Video Game Software Business (2017-2022)
        7.8.5 SEGA Recent Development
    7.9 Vivendi
        7.9.1 Vivendi Company Details
        7.9.2 Vivendi Business Overview
        7.9.3 Vivendi Video Game Software Introduction
        7.9.4 Vivendi Revenue in Video Game Software Business (2017-2022)
        7.9.5 Vivendi Recent Development
    7.10 Capcom
        7.10.1 Capcom Company Details
        7.10.2 Capcom Business Overview
        7.10.3 Capcom Video Game Software Introduction
        7.10.4 Capcom Revenue in Video Game Software Business (2017-2022)
        7.10.5 Capcom Recent Development
8 Research Findings and Conclusion
9 Appendix
    9.1 Research Methodology
        9.1.1 Methodology/Research Approach
        9.1.2 Data Source
    9.2 Author Details
    9.3 Disclaimer
List of Tables
    Table 1. Video Game Software Market Size United States VS Global, CAGR (2017 VS 2022 VS 2028)
    Table 2. Video Game Software Market Trends
    Table 3. Video Game Software Market Drivers
    Table 4. Video Game Software Market Challenges
    Table 5. Video Game Software Market Restraints
    Table 6. Global Video Game Software Market Size by Type: 2017 VS 2022 VS 2028 (US$ Million)
    Table 7. United States Video Game Software Market Size by Type: 2017 VS 2022 VS 2028 (US$ Million)
    Table 8. Global Video Game Software Market Size by Application: 2017 VS 2022 VS 2028 (US$ Million)
    Table 9. United States Video Game Software Market Size by Application: 2017 VS 2022 VS 2028 (US$ Million)
    Table 10. Top Video Game Software Companies in Global Market, Ranking by Revenue (2021)
    Table 11. Global Video Game Software Revenue by Player, (US$ Million), 2017-2022
    Table 12. Global Video Game Software Revenue Share by Player, 2017-2022
    Table 13. Global Video Game Software Companies Market Concentration Ratio (CR5 and HHI)
    Table 14. Global Video Game Software by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Video Game Software as of 2021)
    Table 15. Top Players of Video Game Software in Global Market, Headquarters and Area Served
    Table 16. Companies Revenue in Video Game Software Business (2017-2022) & (US$ Million) Type
    Table 17. Date of International Companies Enter into Video Game Software Market
    Table 18. Companies Mergers & Acquisitions, Expansion Plans
    Table 19. Top Video Game Software Players in United States Market, Ranking by Revenue (2021)
    Table 20. United States Video Game Software Revenue by Players, (US$ Million), 2020, 2021 & 2022
    Table 21. United States Video Game Software Revenue Share by Players, 2020, 2021 & 2022
    Table 22. Global Video Game Software Market Size by Region (US$ Million): 2017 VS 2022 VS 2028
    Table 23. Global Video Game Software Market Size by Region (2017-2022) & (US$ Million)
    Table 24. Global Video Game Software Market Size Forecast by Region (2023-2028) & (US$ Million)
    Table 25. North America Video Game Software Sales in Value by Country (2017-2028) & (US$ Million)
    Table 26. Asia Pacific Video Game Software Sales in Value by Region (2017-2028) & (US$ Million)
    Table 27. Europe Video Game Software Sales in Value by Country (2017-2028) & (US$ Million)
    Table 28. Latin Americaa Video Game Software Sales in Value by Country (2017-2028) & (US$ Million)
    Table 29. Middle East and Africa Video Game Software Sales in Value by Country (2017-2028) & (US$ Million)
    Table 30. Sony Company Details
    Table 31. Sony Business Overview
    Table 32. Sony Video Game Software Product
    Table 33. Sony Revenue in Video Game Software Business (2017-2022) & (US$ Million)
    Table 34. Sony Recent Development
    Table 35. Activision Blizzard Company Details
    Table 36. Activision Blizzard Business Overview
    Table 37. Activision Blizzard Video Game Software Product
    Table 38. Activision Blizzard Revenue in Video Game Software Business (2017-2022) & (US$ Million)
    Table 39. Activision Blizzard Recent Development
    Table 40. Microsoft Company Details
    Table 41. Microsoft Business Overview
    Table 42. Microsoft Video Game Software Product
    Table 43. Microsoft Revenue in Video Game Software Business (2017-2022) & (US$ Million)
    Table 44. Microsoft Recent Development
    Table 45. EA Company Details
    Table 46. EA Business Overview
    Table 47. EA Video Game Software Product
    Table 48. EA Revenue in Video Game Software Business (2017-2022) & (US$ Million)
    Table 49. EA Recent Development
    Table 50. Nintendo Company Details
    Table 51. Nintendo Business Overview
    Table 52. Nintendo Video Game Software Product
    Table 53. Nintendo Revenue in Video Game Software Business (2017-2022) & (US$ Million)
    Table 54. Nintendo Recent Development
    Table 55. Autodesk Company Details
    Table 56. Autodesk Business Overview
    Table 57. Autodesk Video Game Software Product
    Table 58. Autodesk Revenue in Video Game Software Business (2017-2022) & (US$ Million)
    Table 59. Autodesk Recent Development
    Table 60. Singapore Polytechnic Company Details
    Table 61. Singapore Polytechnic Business Overview
    Table 62. Singapore Polytechnic Video Game Software Product
    Table 63. Singapore Polytechnic Revenue in Video Game Software Business (2017-2022) & (US$ Million)
    Table 64. Singapore Polytechnic Recent Development
    Table 65. SEGA Company Details
    Table 66. SEGA Business Overview
    Table 67. SEGA Video Game Software Product
    Table 68. SEGA Revenue in Video Game Software Business (2017-2022) & (US$ Million)
    Table 69. SEGA Recent Development
    Table 70. Vivendi Company Details
    Table 71. Vivendi Business Overview
    Table 72. Vivendi Video Game Software Product
    Table 73. Vivendi Revenue in Video Game Software Business (2017-2022) & (US$ Million)
    Table 74. Vivendi Recent Development
    Table 75. Capcom Company Details
    Table 76. Capcom Business Overview
    Table 77. Capcom Video Game Software Product
    Table 78. Capcom Revenue in Video Game Software Business (2017-2022) & (US$ Million)
    Table 79. Capcom Recent Development
    Table 80. Research Programs/Design for This Report
    Table 81. Key Data Information from Secondary Sources
    Table 82. Key Data Information from Primary Sources
List of Figures
    Figure 1. Video Game Software Product Picture
    Figure 2. Global Video Game Software Market Size, (US$ Million), 2017 VS 2022 VS 2028
    Figure 3. Global Video Game Software Market Size 2017-2028 (US$ Million)
    Figure 4. United States Video Game Software Market Size, (US$ Million), 2017 VS 2022 VS 2028
    Figure 5. United States Video Game Software Market Size 2017-2028 (US$ Million)
    Figure 6. United States Video Game Software Market Share in Global 2017-2028
    Figure 7. Video Game Software Report Years Considered
    Figure 8. Product Picture of Browser Games
    Figure 9. Product Picture of PC Games
    Figure 10. Product Picture of Smart Phone/Tablet Games
    Figure 11. Product Picture of Console Games
    Figure 12. Global Video Game Software Market Share by Type in 2022 & 2028
    Figure 13. Global Video Game Software Market Size by Type (2017-2028) & (US$ Million)
    Figure 14. Global Video Game Software Market Share by Type (2017-2028)
    Figure 15. United States Video Game Software Market Share by Type in 2022 & 2028
    Figure 16. United States Video Game Software Market Size by Type (2017-2028) & (US$ Million)
    Figure 17. United States Video Game Software Market Share by Type (2017-2028)
    Figure 18. Product Picture of Stand-alone Games
    Figure 19. Product Picture of Online Games
    Figure 20. Global Video Game Software Market Share by Application in 2022 & 2028
    Figure 21. Global Video Game Software Market Size by Application (2017-2028) & (US$ Million)
    Figure 22. Global Video Game Software Market Share by Application (2017-2028)
    Figure 23. United States Video Game Software Market Share by Application in 2022 & 2028
    Figure 24. United States Video Game Software Market Size by Application (2017-2028) & (US$ Million)
    Figure 25. United States Video Game Software Market Share by Application (2017-2028)
    Figure 26. North America Video Game Software Market Size Growth Rate 2017-2028 (US$ Million)
    Figure 27. U.S. Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 28. Canada Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 29. Europe Video Game Software Market Size Growth Rate 2017-2028 (US$ Million)
    Figure 30. Germany Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 31. France Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 32. U.K. Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 33. Italy Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 34. Russia Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 35. Asia-Pacific Video Game Software Market Size Growth Rate 2017-2028 (US$ Million)
    Figure 36. China Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 37. Japan Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 38. South Korea Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 39. India Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 40. Australia Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 41. Taiwan Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 42. Indonesia Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 43. Thailand Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 44. Malaysia Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 45. Philippines Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 46. Latin America Video Game Software Market Size Growth Rate 2017-2028 (US$ Million)
    Figure 47. Mexico Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 48. Brazil Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 49. Argentina Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 50. Middle East & Africa Video Game Software Market Size Growth Rate 2017-2028 (US$ Million)
    Figure 51. Turkey Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 52. Saudi Arabia Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 53. U.A.E Video Game Software Market Size Growth Rate (2017-2028) & (US$ Million)
    Figure 54. Sony Revenue Growth Rate in Video Game Software Business (2017-2022)
    Figure 55. Activision Blizzard Revenue Growth Rate in Video Game Software Business (2017-2022)
    Figure 56. Microsoft Revenue Growth Rate in Video Game Software Business (2017-2022)
    Figure 57. EA Revenue Growth Rate in Video Game Software Business (2017-2022)
    Figure 58. Nintendo Revenue Growth Rate in Video Game Software Business (2017-2022)
    Figure 59. Autodesk Revenue Growth Rate in Video Game Software Business (2017-2022)
    Figure 60. Singapore Polytechnic Revenue Growth Rate in Video Game Software Business (2017-2022)
    Figure 61. SEGA Revenue Growth Rate in Video Game Software Business (2017-2022)
    Figure 62. Vivendi Revenue Growth Rate in Video Game Software Business (2017-2022)
    Figure 63. Capcom Revenue Growth Rate in Video Game Software Business (2017-2022)
    Figure 64. Bottom-up and Top-down Approaches for This Report
    Figure 65. Data Triangulation
    Figure 66. Key Executives Interviewed
Please ask for List of Figures. Request Sample Report
Companies Included in Reports:
Sony
Activision Blizzard
Microsoft
EA
Nintendo
Autodesk
Singapore Polytechnic
SEGA
Vivendi
Capcom
Frequently Asked Questions
Video Game Software report offers great insights of the market and consumer data and their interpretation through various figures and graphs. Report has embedded global market and regional market deep analysis through various research methodologies. The report also offers great competitor analysis of the industries and highlights the key aspect of their business like success stories, market development and growth rate.
Video Game Software report is categorised based on following features:
  1. Global Market Players
  2. Geopolitical regions
  3. Consumer Insights
  4. Technological advancement
  5. Historic and Future Analysis of the Market
Video Game Software report is designed on the six basic aspects of analysing the market, which covers the SWOT and SWAR analysis like strength, weakness, opportunity, threat, aspirations and results. This methodology helps investors to reach on to the desired and correct decision to put their capital into the market.

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